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New here, not sure if this is the right section.
Background - trying to visualize control of a Spike LR missile in terminal phase: https://youtu.be/zWy_-zW0NNo?t=195
I have code that is automat…
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**Is your feature request related to a problem? Please describe.**
Frequently, corpse and ragdoll blood mods will cause decals and blood splat traces in excess. In a game about forensics, this is oft…
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I have searched for a new pattern for input digestion, the the goal for the input pattern is that there should be no simple way for a pattern of differences to cancel out. I have a tool that tries to …
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Hello there!
Some time ago I and @dok441 discussed some features/changes that can be implemented to improve the karma system. So here they are (if something is already implemented then sorry ;) ):
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## Is your feature request related to a problem? Please describe.
Adding a third person flashlight would be greate because I have seen it so many times that someone tryes to hide in the dark and thin…
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Bugs in order of importance:
First bug:
The player "huminater" is a Traitor and kills two players, which comes up in red. But then the player "violet" is also a Traitor and kills a player, but her…
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example:
* output: https://www.starexec.org/starexec/services/jobs/pairs/487436442/stdout/1?limit=-1
* log: https://www.starexec.org/starexec/services/jobs/pairs/487436442/log
output contains
``…
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## Your version of TTT2 (mandatory)
- "v0.14.0b - Github Version"
## Describe the bug (mandatory)
[ttt2] addons/ttt2/lua/ttt2/libraries/loadingscreen.lua:73: attempt to perform arithmetic on f…
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The "Living Player"-Overview in the new HUD shows confirmed people. Adding a slightly adjusted color to people which are missing in action for traitors would stick to the original idea of making the s…
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## Your version of TTT2 (mandatory)
- TTT2 v0.14.0b Workshop version from Steam
## Describe the bug (mandatory)
The translation of the None role doesn't exist and therefore shows an error at …