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The "Living Player"-Overview in the new HUD shows confirmed people. Adding a slightly adjusted color to people which are missing in action for traitors would stick to the original idea of making the s…
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Hi,
I ran a A3C style training and ViZDoom crashed occasionally (The same lua/Torch code ran well with ALE environment across a wide range of games). The more threads I started, the faster it crash…
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Bugs in order of importance:
First bug:
The player "huminater" is a Traitor and kills two players, which comes up in red. But then the player "violet" is also a Traitor and kills a player, but her…
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example:
* output: https://www.starexec.org/starexec/services/jobs/pairs/487436442/stdout/1?limit=-1
* log: https://www.starexec.org/starexec/services/jobs/pairs/487436442/log
output contains
``…
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When writing a SWEP with a `SoundTable` field in the `["ready"]` animation sequence, the sounds do not play for the client when in a multiplayer server. They will, however, play for other clients (i.e…
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My Server Collection
https://steamcommunity.com/sharedfiles/filedetails/?id=2480247774
When I add the TTT2 addons my Server gets 50 errors, some of them looping into big numbers.
Need help.
![S…
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Hello there!
Some time ago I and @dok441 discussed some features/changes that can be implemented to improve the karma system. So here they are (if something is already implemented then sorry ;) ):
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New here, not sure if this is the right section.
Background - trying to visualize control of a Spike LR missile in terminal phase: https://youtu.be/zWy_-zW0NNo?t=195
I have code that is automat…
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## Your version of TTT2 (mandatory)
TTT2-0.12.3b (workshop)
## Describe the bug (mandatory)
Garrysmod will not support PRAGMA and will start to return `nil` in the future.
(currently only th…
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I just tried out the newly released 3.3.1 version using Dymola 2022 under Windows 10, 64 bits. The examples in the ExternalMedia library seem to work fine.
I then tested the BICUBIC and TTSE CO2 m…