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We (8 people in the hoi4 portion) played a multiplayer mega campaign from ck2-eu4-vic3-hoi4 and we weren't able to load saves we took which was a big problem after we had a desync which forced us to l…
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So we played a multiplayer megacampaign from ck2-eu4-vic3-hoi4 and in hoi4 one of our nations puppeted a AI nation(Ü-tsang) which existed from ck2 and we think this crash was caused because the game …
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In EU4 you can have junior personal union members as republic and when converted, countries still have their junior personal union members in VIC3. However, once unpause the game these junior members …
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Based on Vic3 primary culture. Output to ```common\names```
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Vic2 to HoI4 did the following:
```
// mobilization laws are based on the ruling party's war policy
if (rulingParty->getWarPolicy() == "jingoism")
{
mobilizationLaw = "limited_conscription";
}
…
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In Vic2toHoi4, we currently convert from cultures and culture groups. However, in Vic3, cultures now have traits rather than having rigid culture groups.
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The railways network is a graph, with supply hubs at the nodes and railways along the edges. The big thing to do is determine the nodes and levels of the edges from Vic3 data. After that, Vic2 to HoI4…
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### Before reporting, I have confirmed that
- [X] This bug does not appear to be reported in the [Issues page](https://github.com/Minecraft-Transit-Railway/Minecraft-Transit-Railway/issues?q=is%3Aiss…
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See how to convert the EU4Vic2 library into Vic3 blazonry, once Vic3 is out
(Self-assigned)