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Hi,
I only get totally flat meshes out of 1.4. I'm sure I changed something, since it worked about 2 weeks ago, but I've run out of ideas what the cause could be. Maybe someone could help me out of…
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The rationale for start_from_device is that submissions should not need to incur the overhead of transfer from system DRAM if there is a mechanism whereby network inputs can be delivered directly into…
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I can see that many js files from the CesuimJS are included in the project. Is it possible to render cesium map layers using BIMsurfer3?
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Firstly, my versioning information:
```
CellProfiler version: 4.2.7
cellpose version: 3.0.7
platform: win32
python version: 3.8.19
torch version: 2.4.0
co…
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```
1) For some reason I can't see myself in game. I can't understand why.
2) Fluo ignores invisible animations and tiles (at the screen #1 you can see
pigs in door - this is invisible virtual creat…
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```
CEF3 off-screen rendering does not currently support hardware acceleration.
This means that some features like 3D CSS which require hardware acceleration
do not currently work when using off-scr…
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Currenlty you have to make sure a property exists if you use it in Cesium3DTileStyle. But if you have a generic UI sometimes you don't know if a Tileset as has property, because its depend on conent o…
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The visibility of UI entities like text is not affected by the `RenderLayers` component. This is a problem when trying to prerender a scene with `RenderTarget::Image` to use it as a mesh texture (the …
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**Vaughn Whisker**
I'm trying to catch up on some of the things I missed last week bouncing in and out of the meeting. I'm looking at the LOD table (Slide 55) in the Presagis Brief "OGC CDB Primer…
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```
CEF3 off-screen rendering does not currently support hardware acceleration.
This means that some features like 3D CSS which require hardware acceleration
do not currently work when using off-scr…