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I have followed the entire tutorial and able to experience live data when i put in game mode ,now trying to build the app its giving the below error ,please help me with this
UnityException: Failed t…
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### What is your question?
Hi! I've seen a lot written about this in various channels but the dates are old and they usually are open-ended without a definite resolution.
What's the best guidance …
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I have installed the c# extension and open my Monogame project in Zed. I get syntax highlighting, but no IDE hints or linting. I open zed logs and see
```
[INFO] starting language server "omnisharp"…
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### Steps to Reproduce
1. Clone https://github.com/frenzibyte/MissingAOTModule
2. Deploy and run `MissingAOTModule` on physical device
3. Edit string value of local variable in `Class1.Something(…
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### Description
We have a plugin loaded using `AssemblyLoadContext`. This plugin calls a WCF service orignially generated by `dotnet-svcutil`.
Under `net9.0` we noticed what appears to be a regr…
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Hello!
I have been playing with Arm64 machines for packet processing/packet generation.
I had very nice experience with your tool previously and decided to try it on ARM64 platform.
I use Cav…
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When packing an F# project that depends on another project via `ProjectReference` a spurious `Build` is triggered on the base project. This triggers the SDK error `NETSDK1085`. It doesn't seem to matt…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Describe the bug
ApiDescription.Server constructs a service provider by running parts of the application (up t…
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Under `src/libraries`, these are the lists of unique constants:
defined in project files (71)
* ALLOW_PARTIALLY_TRUSTED_CALLERS
* ActivatorUtilities_In_DependencyInjection
* BUILDING_INB…
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## Current behavior
Any styles defined in `Themes\Generic.xaml` are not found.
## Expected behavior
This is the standard location for default styles in UWP apps and needs to be supported. It …