-
Absolute placement is a control scheme that allows you to play the game using only one keypress per piece.
Every key is mapped to a specific column and orientation like this [http://i.imgur.com/DnVmf…
-
**Describe the project you are working on:**
Now, there seems to be some confusion, about best start-up environment, and settings . . One could perhaps make a ' splash screen ', with some options, th…
-
I am trying to convert FSDv2 to ONNX (and next to TensorRT), but there is an error:
RuntimeError: ONNX export failed on an operator with unrecognized namespace torch_scatter::scatter_max. If you ar…
-
This OpenScience initiative is great! Keep the good work!
I'd like to brainstorm a bit on how to select a tool to use. In order to achieve an _Open Everything_ status, the tools/services used shoul…
-
* Four months ago (November, 2017), Visual Basic MVP Klaus Löffelmann (@KlausLoeffelmann) was invited to attend the VB LDM to present on the challenges of modern GUI programming. Klaus presented a few…
-
This thread is to collect discussion on the vague topic of where Gorilla should go, in terms of the user experience. There follow some quotes from the thread that inspired this one.
-
We should use this issue to track how we are planning to implement v1 of the library.
## Open questions
* The structure of the project.
* Related discussion: https://github.com/react-native-c…
-
### Steps to reproduce
1. create a new file
2. add a few simple objects
3. save it as _.xmap_ file
### Actual behaviour
The file will be large, and apparently includes undo information, zoom le…
-
### What is the problem this task addresses?
This is an extension ticket for #1345.
In this task we need to find a good way of showing the scaled servings and making clear what the user can conf…
-
In the quad example you use glsl_to_spirv, however that is now deprecated and now says to use shaderc-rs instead.