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All of the networking elements defined in this library are redundant and should be migrated back into the [`bevy_wh_net`](https://github.com/Wraithaven-Games/bevy_wh_net) plugin. Adding the networking…
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## Bevy version
0.9.1 and https://github.com/bevyengine/bevy/commit/9153bd0e786df602e8f86f3c564c131f9d738242
## \[Optional\] Relevant system information
> 2023-03-02T19:57:12.148916Z INFO be…
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## Bevy version = 0.10
## What you did
when i add an order using these Sets
app.add_system(do_step1.in_set(MySetEnum::Step1))
.add_system(do_step2.in_set(MySetEnum::Step2))
.configure_set(MyS…
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## Bevy version 0.12.1
Events are not silently dropped the turn after they're sent but instead accumulate in the EventReader's buffer.
## What I did
Here's an example:
```
use std::cmp::O…
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Sometimes it panics as soon as I start the program, sometimes it runs for a second or 2 and panics, and rarely it doesn't panic it all.
Note that I'm only using minimal plugins plus what is needed fo…
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(Usually there are communities i can go to, but there doesnt seem to be one so sorry if this is the wrong place for this)
I'd like to start contributing, and got really excited about this project, …
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## Bevy version
`0.13.1`
## \[Optional\] Relevant system information
OS: `EndeavourOS Linux`
Release: `rolling`
CPU: `AMD Ryzen 7 6800H`
GPU: `3070 ti Laptop`
AdapterInfo { n…
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## Bevy version
dd15890c6ab415c32a63da0bc05c52abb8ec2f9e
## \[Optional\] Relevant system information
If you cannot get Bevy to build or run on your machine, please include:
cargo 1.75.0
L…
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Hello, bevy_prototype_lyon is useful to draw shapes easily , but it is sad not to have shaders support with it.
Is it possible in future to get it integrated , and to give it tools to add shaders on …