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SDK v1.3.10 is not supporting `camera.getLivePreview` command. Can this be added?
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I have three P200 cameras all at 4.5.3418-LTS. Companion BD PTZ module is 3.1.0 (3.1.0+6050-beta-94ccd9ee) on M1 Mac Mini. vMix also controls the cameras for PTZ ops using VISCA IP. The same problem i…
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Describe the bug:
When trying to rotate the camera around a point using different key from default assigned to "Focus On Point (Double Click)" the camera first centers on the point that is clicked on…
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Now, i draw a line with MeshLine, and when i pull the camera , the line becomes larger,but i want the
line tapering, what should i do?
thanks !
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### Device model
chuangmi.camera.021a04
### Component version
0.7.2
### HA core version
2022.11.5
### Integrated mode
Automatic (自动模式)
### The problem
The video stream stops every 5 mins with…
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I'm having a hard time trying to do something odd.
I got Ace Combat 7 and I have the switch setup as normal however I want to use a HOTAS setup.
I've got the PS3 HOTAS and several other HOTAS setu…
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The controls are straight up unusably unintuitive and it wouldn't be much to simply add an option so that right mouse button hold is the one to rotate, and leftclick hold moves objects around. You nev…
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Hello everyone and thank you for your work.
I would like to map a simulated environment on a gazebo, using a simulated robot that corresponds as closely as possible to the one used in real life.
…
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It would be nice if the free camera controls would be seperate than the car controls, (WASD for camera, arrows for cars), like in BeamNG. Then we could create camera views easier.
ghost updated
7 years ago
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### Describe the bug
I want my camera to look at a position. `TresPerspectiveCamera` has a [`look-at`](https://docs.tresjs.org/api/instances-arguments-and-props.html#methods) prop that uses the [`loo…