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Can you exhaustively simulate what the best winning combination is if the opponent passes?
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Ideas from earlier:
# Linkability
This file has ideas only, so far. Comments welcome.
## Scenarios
- soduku app:
- want to share the board layout, but not my progress so far
- want to transfer my…
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Hi!
Thanks for the wonderful chess program.
I was wondering how much work it would be to be able to export games to PGN after they're done (or perhaps continuously during the game)? Perhaps thi…
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```
It would be nice if different themes could be chosen for the board and pieces.
```
Original issue reported on code.google.com by `wouterst...@gmail.com` on 8 Aug 2007 at 12:40
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```
It would be nice if different themes could be chosen for the board and pieces.
```
Original issue reported on code.google.com by `wouterst...@gmail.com` on 8 Aug 2007 at 12:40
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```
It would be nice if different themes could be chosen for the board and pieces.
```
Original issue reported on code.google.com by `wouterst...@gmail.com` on 8 Aug 2007 at 12:40
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@mooskagh
I tried to compile your lc0 version with:
tensorflow_cc,
CUDA,
cuDNN.
I fixed some compile errors below.But still not able to compile on linux.I wonder that anybody compiled that…
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This is in reference to the following documentation: https://docs.microsoft.com/en-us/windows/mixed-reality/develop/unreal/unreal-quickstart
This bare bones/simple introduction to getting Hololens …
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Normally, when you run Board::at() with a Square() such as a1 or h8, you expect the Piece that is returned to have the type of the piece at that square. The problem is that this function now returns p…
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```
Hi!
First: I love pychess because I like the design and the playful but functional
style. But I encounter some problems since update to Beta.
Pychess freezes and crasdhes regularly on various oc…