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Are there already animations for:
- Climbing a ladder
- Holding to a vertical wall
- Swinging on a rope
- Pushing
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## Summary
This is a suggestion to contribute to solving the issue of scene parameters appearing under hard-to-predict names after scene tree traversal (see #508 for context).
## The problem
…
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```
What steps will reproduce the problem?
Call diff_cleanupSemantic with the results of diff_main.
What is the expected output? What do you see instead?
I expect the output to be at least as visuall…
-
```
What steps will reproduce the problem?
Call diff_cleanupSemantic with the results of diff_main.
What is the expected output? What do you see instead?
I expect the output to be at least as visuall…
-
```
What steps will reproduce the problem?
Call diff_cleanupSemantic with the results of diff_main.
What is the expected output? What do you see instead?
I expect the output to be at least as visuall…
-
```
What steps will reproduce the problem?
Call diff_cleanupSemantic with the results of diff_main.
What is the expected output? What do you see instead?
I expect the output to be at least as visuall…
-
```
What steps will reproduce the problem?
Call diff_cleanupSemantic with the results of diff_main.
What is the expected output? What do you see instead?
I expect the output to be at least as visuall…
-
```
What steps will reproduce the problem?
Call diff_cleanupSemantic with the results of diff_main.
What is the expected output? What do you see instead?
I expect the output to be at least as visuall…
-
```
What steps will reproduce the problem?
Call diff_cleanupSemantic with the results of diff_main.
What is the expected output? What do you see instead?
I expect the output to be at least as visuall…
-
```
What steps will reproduce the problem?
Call diff_cleanupSemantic with the results of diff_main.
What is the expected output? What do you see instead?
I expect the output to be at least as visuall…