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Hello. I get a distorted main screen as soon as I set my second screen as rotated. This only happens with composite on. I've tested a few resolution/refresh rate combinations for both screens, but thi…
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Would anyone be willing to work with me on Intellivision support?
Here is a link to a data sheet which describes the video signals available on the motherboard.
http://www.avoidspikes.com/dsplib/chi…
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_Feature for the future_
A paper from 2013 that we all love is: http://arxiv.org/pdf/1301.4546v1.pdf
While this can be realized in PIConGPU with multi-plugins (registering ISAAC multiple times) it m…
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I've been testing a few games that use unity3d engine, and all of them do not run smooth.
Screen scrolling jitters in all of them.
I've tested Teslagrad, Shadowrun, Rochard, ARMA Tactics, etc.
When t…
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**Describe the bug**
If I start a [Room Composite Egress](https://docs.livekit.io/realtime/egress/room-composite/) with a custom recorder template that does not use English as document language, the …
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This is not so much an issue report as a request for assistance. I've been working with GPU.js for a month or so, and *think* I understand it, but I'd appreciate help with a seemingly mysterious beha…
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```
What steps will reproduce the problem?
1. Loading Harvest Moon: Magical Melody (PAL) from SD Card
What is the expected output? What do you see instead?
The game works perfectly, no audio or video…
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Hello,
I've been using pixels for a while now and I'm now stuck at some edge case. Basically, I'd like to put a bit more information in the pixels buffer than what will be actually drawn. This ends…
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Incredibly tempermental game. Runs fast-ish but will crash if you breathe too hard. Usually crashes the emulator with error C2-12828-1 and boots out to LiveArea. These crashes typically happen during …