-
This is hard to explain but I occasionally have Mandelbulbs where none should be.
Current example: saved a menger as preset, the preset thumbnail is a menger, when I load and render I get the defaul…
-
```
What steps will reproduce the problem?
1. Get a model with a bump/normal map.
2. Load it and observe that the normal map is of 'Height' type, rather than
'Normals'. Note that 'Height' type should…
-
To confirm go up a little to see horizon clearly, look in +X (East) direction, set /time 0:00
You will observe this: https://i.imgur.com/9Owwyfo.png
@paramat says it is probably "sunrise glow texture…
-
```
Further description of the enhancement:
New map coming soon! Original map from
http://swarmarmory.com/maps?action=view&id=356-Aux+1
Fixes/new features (not necessarily done yet, but planned):
…
-
Hi,
Within the function
void ObjFileMtlImporter::getTexture()
void ObjFileMtlImporter::getTexture() {
aiString *out( NULL );
int clampIndex = -1;
.........
} else if(!ASSIMP_strincmp( pPt…
-
Hello,
First of all, I really like this plugg in, and thank you for making it a reality.
I wanted to play some Majora's Mask using Djipi's 2011 texture pack.
I wanted to use GlideN64 instead of the G…
ghost updated
8 years ago
-
```
Further description of the enhancement:
New map coming soon! Original map from
http://swarmarmory.com/maps?action=view&id=356-Aux+1
Fixes/new features (not necessarily done yet, but planned):
…
-
The LDRAW models seem to have a texture information for mapping the LEGO logo onto the studs. This UV information should be supported by the importer because it will give us the possibility to use a p…
-
BackTrace,
Thread 15 (Thread 0x7fffc776c700 (LWP 10808)):
#0 0x00007ffff5335b5d in poll () at ../sysdeps/unix/syscall-template.S:84
No locals.
#1 0x00007ffff48ea39c in ?? () from /lib/x86_64-…
-
```
Further description of the enhancement:
New map coming soon! Original map from
http://swarmarmory.com/maps?action=view&id=356-Aux+1
Fixes/new features (not necessarily done yet, but planned):
…