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In DDNet we have doors, that are generated using laser entities of the laser weapon. We have a switch mechanic, with that we can open and close doors.
But these doors have some problems, they always l…
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First, thanks for providing this very handy node. I've been using it since the last update and it works very well.
Is there a way to use the node to control the lights on a garage door opener? I'…
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### Aircraft Version
Development
### Description
There is already a sound as soon as you press the door switch. But it would be nice if the door opened visually as well.
### References (optional)
…
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**Device normal info**
- Brand: Mirabella Genio
- Model: Door/Window Sensor
https://www.mirabellagenio.com.au/product-range/mirabella-genio-wi-fi-door-and-window-sensor/
**Device info (please …
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**Device normal info**
- Brand - Geeni
- Model - Wifi Window and Door Sensor
{
"active_time": 1625253430,
"biz_type": 18,
"category": "mc",
"create_time": 1624117944,
"icon": "smart/icon/…
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**Map**: klamall
![Screenshot](http://image.prntscr.com/image/d05a68c7b0ee4831bf23d856906958d9.png)
If you look at the doors in the north of start position, there are gaps between the doors and wa…
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What is the problem?
When assigning default door groups to doors, jobs who should be allowed to
lock/unlock said doors can't do anything with keys to specified door. Door will
not lock or unlock…
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The problem is that everytime i try buy i door, it wil keep stay: uowned and i
get this error:
You've bought this door for $20
DarkRP\gamemode\cl_init.lua:1045: bad argument #1 to 'match' (strin…
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What is the problem?
If some player ball socket a prop door ( fading door ) the cops cant use the
battery ram on it.
```
Original issue reported on code.google.com by `fabio.vi...@gmail.co…
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What is the problem?
When an admin sets a door to non-own-able(firefox correction win.), it displays
"NULL" across the door.
Do you have any errors? serverside or clientside? If you do, which on…