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We are using 'xeokit-convert' with version 1.1.9. We have our input json files which contain graphics + metadata information. Using these json files we create XKTModel and write it to the .xkt file. B…
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I have integrated latest unity GLTF plugin with my project. The plugin seems to load the models really slowly.
With current scenario
model size 66 MB
and it takes approx 30 to 31 sec to load in m…
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**Description error**
I ran the sample-gltf-viewer project on an Android device and found that when sliding horizontally on the screen, the model can rotate at any angle, but when sliding vertically,…
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## Description
Trying to debug a complex scene in my Vulkan glTF PBR sample I noticed that the mesh output does not actually display the mesh preview anymore, but instead i get random contents from…
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**Godot version:** 3.1 stable
**OS/device including version:** Windows 10
**Issue description:** In Blender 2.8 I created a simple material which uses a texture and a bump map. Using…
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### Description
I recently tried to use `GroundProjectedSkybox` in `` and utterly failed. I'm not sure I can list all the problems I found, but here are a few:
1) There is a radius parameter, bu…
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### Description
I am encountering an issue with a 3D model of an arm that I want to be transparent yet still occlude a watch model behind it. While I have successfully managed to render the arm with …
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Hello, i am trying to upload GLTF and GLB files in the panel, and unlike in Kirby 3, in V4 it is not working anymore. I think the panel is trying to test the MIME type, which sadly is still a complica…
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"I'm new to glTF. Currently,
I'm compiling the library and analyzing the values
using 'var Model = interface.LoadModel.'
I'm trying to create Entities one by one based on Scenes and Nodes.
It …
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**Describe the bug**
Hi, first of all thanks for this great tool, it is a pleasure to use!
While trying to load a GLB mesh file with `rr.log_mesh_file(mesh_path=...)`, I get an error in the br…