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### Description of the Bug
I tried to add an action to a hero in my application and faced this error. Below is a model of the situation in which my problem occurs. This code works great. But if I c…
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It's possible to run other Source Engine games (at least CS:GO) in OpenGL on Windows by adding '-gl' in startup parameters. OpenGL is usually faster then any DirectX version, it can also provide bette…
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# Compatibility Report
- Name of the game with compatibility issues: Star Citizen
- Steam AppID of the game: N/A
## System Information
- GPU: AMD RX 6700 TX
- Video driver version: Mesa 24.0.9-…
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### SuperTux Version
0.6.3
### System Information
Manjaro Linux XFCE
### Expected Behavior
Jump over the obstacle and go further.
### Actual Behavior
Jumping into the water makes Tux swim, but …
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**Application Version**
3.4.1
**Platform**
Windows 10 64bit
**Printer**
None
**Steps to Reproduce**
Start Cura
**Actual Results**
The splashscreen appears, reaches "loading interf…
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When I try to draw a fullscreen quad with a texture that has set wrap mode to GL_REPEAT I'm getting very low fps when I start increasing the UV multiplier. It goes as low as few fps. Would someone ple…
oomek updated
4 years ago
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## 🧰 Enable the OpenGL 4.1 profile on macOS
In https://github.com/napari/napari/pull/4005 @brisvag implemented a new visual using geometry shaders, which require glsl 1.5.
Unfortunately, on MacO…
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While #8771 fixed the memory issue while using the map for prolonged period of time, we found that the memory used by the map is not being garbage collected when it un-mounts from the DOM. Please fi…
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## v2.0 release changes merged with updated TOS and license
We just merged the v2.0 release changes to `main`, including performance enhancements reducing map load time by 30%, 3D terrain render…
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Lately I found myself kind of trapped in a corner.
My master branch is for production ready code. So when I have to change the code I'm supposed to create a branch and switch to it before making a…