-
ts_config file
```
inference_address=http://0.0.0.0:8080
management_address=http://0.0.0.0:8082
metrics_address=http://0.0.0.0:8081
number_of_netty_threads=32
job_queue_size=1000
model_store=/h…
-
_The template below is mostly useful for bug reports and support questions. Feel free to remove anything which doesn't apply to you and add more information where it makes sense._
---
### 1. Issue…
-
It would be nice to add a (optional) panel which would provide info about nvidia GPUs (e.g. workload memory, temperature etc).
The key functionality is already implemented in the `nvidia-smi` tool.…
-
I can see clearly there's free GPU memory with both `nvidia-smi` and `MEM` column in `GPUtil.showUtilization()`. But `getFirstAvailable` won't return successfully for me.
How do I debug this?
-
# 🚀 Feature request
Profiling the training&evaluation pipeline for retrieval and ranking models and finding bottlenecks that should be solved for better performance and GPU utilization.
For perf…
-
## Issue
A fairly simple but nontrivial scene doesn't render properly when device is set to GPU. GPU utilization never goes past 1-3 %
On CPU the render takes ~1 min 30 s, but with only GPU se…
Asdow updated
2 years ago
-
Thank you for opening the source code. I train it on pascal voc dataset with batch size=1,2,3 but the GPU utility is always slow( 2%) at most time. I have tested the preprocessing time for each image …
-
**Describe the bug**
When I run training on multi-gpus and run the following part of the code, I hope to perform rendering on GPU 3 so I set device_id = 3. But GPU utilization message shows that the …
-
When I run sh scripts/train.sh for multi-machine and multi-card training, I find that the GPU utilization is very low, probably only about 50%. Is there any way to improve GPU utilization and enhance …
-
## Bug Report
### Description
I get low FPS on my system even with no intensive application running (Discord at 6% CPU, Hyprland at 1%, everything else negligible). As soon as gamemode is turned…