-
```
Describe the fix or new feature which you would like to contribute to the
project ...
Addition of 16-bit greyscale/48-bit RGB support in RotateNearestNeighbor.cs
Provide SVN patch for a code c…
-
Hi Ralf,
some people enjoy using the m-index, which is defined between 0 and 1. Using calcMIndex on a very sharp texture may return values larger 1.
```
odf=unimodalODF(orientation('Euler',[0,0,0]*de…
kilir updated
8 years ago
-
```
Describe the fix or new feature which you would like to contribute to the
project ...
Addition of 16-bit greyscale/48-bit RGB support in RotateNearestNeighbor.cs
Provide SVN patch for a code c…
-
```
In the RotateBilinear class I see the following two lines:
// coordinates of source point
ox = angleCos * cx + angleSin * cy + halfWidth;
…
-
```
Some functions allocate more than one buffer per function.
Merge into one alloc call.
E.g. Sobel
// 3 rows with edges before/after.
const int kRowSize = (width + kEdge + …
-
```
Describe the fix or new feature which you would like to contribute to the
project ...
Addition of 16-bit greyscale/48-bit RGB support in RotateNearestNeighbor.cs
Provide SVN patch for a code c…
-
```
In the RotateBilinear class I see the following two lines:
// coordinates of source point
ox = angleCos * cx + angleSin * cy + halfWidth;
…
-
```
Describe the fix or new feature which you would like to contribute to the
project ...
Addition of 16-bit greyscale/48-bit RGB support in RotateNearestNeighbor.cs
Provide SVN patch for a code c…
-
```
Describe the fix or new feature which you would like to contribute to the
project ...
Addition of 16-bit greyscale/48-bit RGB support in RotateNearestNeighbor.cs
Provide SVN patch for a code c…
-
```
In the RotateBilinear class I see the following two lines:
// coordinates of source point
ox = angleCos * cx + angleSin * cy + halfWidth;
…