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Currently the fixed dice are stored with a singleton pattern, namely the class itself (see code below). If fixed dice are used with multiple game objects at the same time there is a risk that a fixed …
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#495 and #496 raise an interesting point. Also #584.
This project currently tends to treat instances of data objects as "final" - you request an Issue and the instance you requested never changes …
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```
Please include an e-mail address if this might need a dialogue!
==============
What steps will reproduce the problem?
1. Serialize a DateTime that has Kind=Utc
2. Deserialize and Kind will now be…
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```
Please include an e-mail address if this might need a dialogue!
==============
What steps will reproduce the problem?
1. Serialize a DateTime that has Kind=Utc
2. Deserialize and Kind will now be…
-
```
Please include an e-mail address if this might need a dialogue!
==============
What steps will reproduce the problem?
1. Serialize a DateTime that has Kind=Utc
2. Deserialize and Kind will now be…
-
```
Please include an e-mail address if this might need a dialogue!
==============
What steps will reproduce the problem?
1. Serialize a DateTime that has Kind=Utc
2. Deserialize and Kind will now be…
-
```
Please include an e-mail address if this might need a dialogue!
==============
What steps will reproduce the problem?
1. Serialize a DateTime that has Kind=Utc
2. Deserialize and Kind will now be…
-
```
Please include an e-mail address if this might need a dialogue!
==============
What steps will reproduce the problem?
1. Serialize a DateTime that has Kind=Utc
2. Deserialize and Kind will now be…
-
```
Please include an e-mail address if this might need a dialogue!
==============
What steps will reproduce the problem?
1. Serialize a DateTime that has Kind=Utc
2. Deserialize and Kind will now be…
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Доброго дня. Т.к. свой новый корпоративный проект я решил сразу начать на yii3, то возник ряд вопросов/непониманий. Относятся они наверно ко всему yii3, но живой кейс возник с виджетом табов, поэтому …