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with current HEAD, a simple texture mapping does not render correctly with ES2, but correctly on ES1. tried with the commit e7e7068299c0b4eb0311b36ef432a3b579e1a6bc in September, it works out well bot…
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## Please identify some basic details to help process the report
### A. Provide Hardware Details
**1. What board are you using (see list of boards [here](https://github.com/eganonoa/heads/tree/m…
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小米5plus 不能切换前置摄像头
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### Check for existing issues
- [X] Completed
### Describe the feature
What would it take to implement a renderer for Zed/gpui to render to non-accelerated target, like a basic framebuffer?
This…
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Hi. Please consider adding support for personal computers running Linux. For example, I am running Linux Mint on my old 2012 Mac Pro desktop. I am forced to run Linux on this Mac because it is too old…
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**Describe the problem you have/What new integration you would like**
I would like to get support for my Zemismart curtain motor BCM500DS-TYW
**Please describe your use case for this integrati…
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I've noticed recently on Youtube that low resolution videos were dropping frames. Doing some investigation makes me think that the video acceleration on my Mac Pro isn't working at all, and it's defau…
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This is less noticeable on a Surface tablet which luckily we'll be using for an initial rollout. The video below was taken on the following system:
```
OS Name Microsoft Windows 10 Pro
Version 10…
ehren updated
6 years ago
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We should switch from OpenGL to WGPU as it supports multiple render backends such as OpenGL, Vulkan and Metal
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In the new version of macOS Sequoia, hotkeys for window management (_fn + control + top|right|bottom|left_) have been introduced, and they work with all applications except Alacritty (I previously use…