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#### Description
Currently there's no example project for ECS workflow, and some important instructions are missing. I have some questions:
- How does a **worker entity** comes from? If it's being a…
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## Describe the bug
I'm having another logic issue...
Here I want to delete the target icon if it is invisible or if another type of unit has been selected.
When I use that opacity condition though…
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For the chest mini-game that uses the mask of truth, it would be cool if the keys were added to the item pool. Then the key the clerk gives you can be a random item, as well as the chests in each room…
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Duplicates maybe appears on this list. "Forked" from [ryuuganime/animanga-wordlist](https://github.com/ryuuganime/animanga-wordlist)
- [ ] (Making of) Evangelion: Another Impact
- [ ] .hack//G.U. Re…
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Hi Nikhil,
Can you add building counts to the output of SHCPlayerData.txt?
For example:
Player1 : {buildings: { Granary : 1, Woodcutter: 3, Hunter: 4 ....}, Units: {Engineers: 20, Horse Archers: 1…
GRhin updated
4 years ago
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# GitHub downloading needs a rewrite
(I debated whether to add this as a comment to #1817, but it seems like too much text and detail for that.)
## Problems
Currently if CKAN downloads many f…
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Constraints should be reimplemented as an interface, where each constraint would provide appropriate images, validation, etc. As noted by @tconkling, UI/logic decoupling in ConstraintBox is also desir…
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Safety net is tripped now!
ghost updated
3 years ago
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Hello
I love to game without any or little HUD so I was thrilled when I heard about 3Dmigoto and that is it possible to hide the HUD with it. I also downloaded some "profiles" from other people and…
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CONSOLE LOG
puzzlemaker/preview
Level not found in elevator_motifs defaulting to transition
Unknown command: restart_level
---- Host_Changelevel ----
exec: couldn't exec skill1.cfg
==== calling …