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So, I'm creating bindings for a library I wrote in C++ in python, and I rewrote my C++ example testing the use of the library in python, however, it seems that cppyy is having trouble templating pytho…
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1. Is the perception of height noticeable during gameplay?
2. Does the gameplay fit the genre of a top-down adventure game?
3. Does the camera movement feel smooth?
4. Do you find it difficult to p…
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Hi I just set up this great emulator.
Unfortunately when using keyboard controls, holding down a key results in a
brief pause, then continuation of the action. For example, on Atari 2600 Demon …
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```
Hi I just set up this great emulator.
Unfortunately when using keyboard controls, holding down a key results in a
brief pause, then continuation of the action. For example, on Atari 2600 Demon …
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### Expected behavior?
In Donkey Kong 64, movement and gameplay should be normal, like on official hardware.
### Actual behavior?
During gameplay, seemingly at random, Donkey Kong will suddenly res…
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Faceit detected. Dont use :-)
ogges updated
8 years ago
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Hello! I have some Ideas to share!
### Proposals
#### * Progression on game interface with sprite (ship) movement.
#### * Extra weapon and Life booster for player sprite (ship)
#### * Co…
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This differs wildly for different critters, but overall the NPC "idle" (non-combat) movement seems wrong compared to the official game binary. For example the rats in the video below: they try to move…
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**Is your feature request related to a problem? Please describe (REQUIRED):**
go.get_world_position return the world position calculated at the end of the previous frame.
**I need to get actual wor…
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What steps will reproduce the problem?
1.Normal play
2.
3.
What is the expected output? What do you see instead?
Menu selection crosshair doesnt move according to gun movement, cant select
other…