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```
Ogre's paging system really seams powerfull and extensible.
As OgreProcedural may take quite some time to generate a big scene, paging
(with background generation) seems like the perfect tool for…
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Out of the box, rviz's script can't find ogre and assimp. I did make it build by adding the following lines to CMakeLists.txt:
```
link_directories(/usr/local/Cellar/ogre/1.7.4/lib/)
link_directories…
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```
What steps will reproduce the problem?
1. compile latest git
2. chmod 777 /dev/input/js0
3. define /dev/input/js0 in game.cfg
4. start stuntrally and change control settings
What is the expected …
-
```
What steps will reproduce the problem?
1. create mesh/submesh at runtime, esp. using clone()
2. display bounds in Ogre
3. bounds are incorrect
Patch adds 2 manual methods to update bounds manuall…
-
```
What steps will reproduce the problem?
1. create mesh/submesh at runtime, esp. using clone()
2. display bounds in Ogre
3. bounds are incorrect
Patch adds 2 manual methods to update bounds manuall…
-
```
What steps will reproduce the problem?
1. Create a material with a Seperate Diffuse, Normal and Specular Map
2. Set the properties accordingly
3. Run
It seems that whatever I try, the Specular ma…
-
```
-----------------------------------------------------------------------------
-- Graphic backend is Ogre-1.9a
-----------------------------------------------------------------------------
CMake Er…
-
```
-----------------------------------------------------------------------------
-- Graphic backend is Ogre-1.9a
-----------------------------------------------------------------------------
CMake Er…
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**Original report ([archived issue](https://osrf-migration.github.io/gazebo-gh-pages/#!/osrf/gazebo/issues/981)) by Steve Peters (Bitbucket: [Steven Peters](https://bitbucket.org/%7B2ccfed09-18b8-4921…
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With the /camera_info topic set in RVIZ, I get a Segmentation Fault as soon as I add the image topic in RVIZ. Running RVIZ version 1.14.20 (noetic) compiled against Qt version 5.
Running with gdb s…