-
```
What steps will reproduce the problem?
1. ./build-dedicated-server
2.
3.
What is the expected output? What do you see instead?
[root@zerozaku quake2-gwt-port]# Error getting environment vars for …
-
```
Choose a Chromium build after CL 45293
(http://src.chromium.org/viewvc/chrome?view=rev&revision=45293), so
probably something from April 24, 2010, and onwards should be ok. Try to
connect to the …
-
```
The quake2-gwt-port needs to be updated for recent changes to WebGL
implementations:
1. Removal of the WebGLArray type names in favor of those in the new
TypedArray spec.
2. Removal of the obsol…
-
```
The latest Chromium builds can run WebGL without the --no-sandbox option. But
the game fails in
this configuration, possibly because WebGL is a strict OpenGL ES
implementation, and we're passin…
-
```
What steps will reproduce the problem?
1. Follow all steps on wiki with Debian Squeeze
2. Run : ant run in the quake2-gwt folder
3. Exception in thread "main" java.lang.NoClassDefFoundError:
Wha…
-
```
What steps will reproduce the problem?
1. ./run-dedicated-server 1235
What is the expected output? What do you see instead?
"samurailink3@spaghetti:~/working/quake2-gwt-port$ ./run-dedicated-ser…
-
```
The latest Chromium builds can run WebGL without the --no-sandbox option. But
the game fails in
this configuration, possibly because WebGL is a strict OpenGL ES
implementation, and we're passin…
-
As by the feature list:
"C/C++ mods (plugins) can ship new gameplay features while maintaining compatibility with the core"
Is this somehow still similar to vanilla Quake2 mods or game-play source mo…
poVoq updated
8 years ago
-
```
Quake2-gwt doesn't run anymore in Firefox (7) and Chrome (13). In Firefox I get
these JS warnings (WebGL errors):
JavaScript warning:
http://localhost:8080/gwtquake/02E1EF1A2220D299C45E1C0498A9…
-
This is an information-only post to make you aware of possible issues with the code going forward, I can't reproduce it so I'm assuming it was something to do with my game.so not being rebuilt by CMak…