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Hey all,
Congrats for getting close to releasing 4.0. Love the awesomeness that's built into the reporting system and the general UX direction.
My goal with this issue is to pass on some design …
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Sometimes unit animations start to jump forward and then continue their normal animation.
This is caused by the fact that the unit-animations are started from two different places (HandleNextAction…
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I am running the main gganimate example that renders an animated plot into a pdf document.
```
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title: "PDF Animation Test"
output:
pdf_document: default
header-includes: \usepackage{ani…
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As Crazy as the title suggests.. My Soldier who is a Psi Agent, took a shot, then it reacted like it was being shot at, even heard gunfire noise, but no ADVENT was shooting at her; you also see a mess…
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**Isn't there another library that does all this? Why do we need to do this?**
Problems with common libraries:
- They’re based on showing one item at a time, so items might all come in at once
- I…
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## 🐞 Bug report
### Description
`TransferStateService.useScullyTransferState()` seems to cause `fetchTransferState()` to throw an error when navigating from a route without params to a route wit…
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Currently the whole UI is redrawn when a widget changes (becomes "dirty"). It might(!) be more effective if only the "dirty" widgets are redrawn.
This would also allow the (active) widgets to anim…
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## Scenarios/Instances
### Message failed to send
- How to display inline resend/fail?
### Message is too long (DDoS?) and shd be broken with "See Full Message" link
- Ref [SD-229](https://githu…
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It is quite common to get non-manifold meshes out of the kernel (example below). Investigate possible solutions
- [ ] Integrate mesh fixing
- [x] use different meshing library (SMESH, Netgen, ...?…
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Please enclose the screenshots you post into spoilers, so the issue does not become a monstrosity like #178.
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The resolved issues have moved to 3rd post here!
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General
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- [x] No C…