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> **TODO**: Discuss if this participation state is desirable, and figure out
> details for how it works. It'd likely just be an `m.room.user` state event
> with no MLS interaction, like invites are.…
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I am working on debugging several issues with socket.io-p2p. I hopefully will have a working copy for use with simple-peer 9.*.* soon.
Main bugs are double signaling - You'll notice this when runni…
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## Report
- [x] I have searched [existing issues](https://github.com/3DStreamingToolkit/3DStreamingToolkit/issues) and this is not a duplicate.
## Environment
- OS Version: Windows 10
- …
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Hi! Thanks for your innovation, still I have a question on the calculation of interaction probability, as an unexplainable phenomena for me.
I am doing a case-control analysis currently, and found …
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Some applications, especially X11 applications, support hidpi, but currently do not support waylands internal scaling protocol for signaling this to wlm/sway. It would be nice to be able to set indivi…
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I was looking into writing a minimal sip client (preferably in rust), avoiding the use of pjsip.
This project seems to be the closest thing to what I'm looking for, so far.
I see that the project cu…
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I've been trying to figure out how to connect Unity to Record3D using Unity's WebRTC package but all their examples use ICE/signalling stuff that I don't fully understand whereas your javascript examp…
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Unexpected error: unknown(Error Domain=MediasoupClientErrorDomain Code=3 "The associated promise has been destructed prior to the associated state becoming ready." UserInfo={NSLocalizedDescription=T…
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## Steps to reproduce
1. Open a chat
2. Select the text view to send a message which opens the keyboard
3. Send the app to the background
4. Return to the app
5. The chat is open and the keyboard is …