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It would be nice to be able to use the PineTime with Bluetooth headphones (or speakers) to playback MIDI files (especially useful for people like me, who play musical instruments).
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**Is your feature request related to a problem? Please describe.**
need to update the library with my new sound fonts
**Describe the solution you'd like**
adding sound fonts with these extensions…
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vgmtrans crashes when trying to play what I assume are the GB Sounds songs in Pokémon HeartGold/SoulSilver.
I'm loading `data/sound/gs_sound_data.sdat` from the US Pokémon HeartGold ROM.
The song `S…
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Trying in both Windows and Linux, DAW is Reaper 6, VST3 version of plugin.
Download the Fluid R3 GM soundfont from either link:
https://member.keymusician.com/Member/FluidR3_GM/index.html
https…
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I have used the library to output midi notes for some soundfonts and I only need to have mono output. Unfortunately, apparently the library does not account for the combination of the channel samples …
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Fluid R3 soundfont comes in two parts: main one with General MIDI set (`FluidR3_GM.sf2`), and General Standard subset (`FluidR3_GS.sf2`). Currently there's no way to load them both in dosbox-staging.
…
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Hi.
First of all, really sorry to bother you with this poor question.
I just want to ask, are these libraries especially tml.h can be used to play Standard MIDI Files (.mid) replacing other librar…
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OS is Debian 10, DAW is Reaper 6, using sfizz 1.0.0, VST3.
I have a few soundfonts loaded up from VPO (but any soundfont has the same problem).
If I try and adjust the volume CC with the gui whi…
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Whenever I try it says getting into it I get an error message saying
"This page isn't working.
www.polyphone-soundfonts.com redirected you too many times
Try clearing your cookies."
I opened i…
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This might just be a me problem, but when I set my preferred MIDI player to SDL, all of the sound effects become incredibly high pitched and sped up, like chipmunk noises. The MIDIs themselves play f…