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Hello, I managed to let my Trio Linker work again with Win 7 64bit, but I'm experiencing the axis problem while using my cobalt flux dance mat with stepmania.
The issue is that if you press both up…
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I set a udev rule so my button board is always at js0, but it seems like StepMania just enumerates event1-XX instead in the source code so it would have no effect.
Anyone know more about this?
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This may only happen on modern Linux distros (There was some change to evdev in recent years that broke the cobalt flux drivers, and I think it's related to this).
System setup:
- Linux Mint 18.2
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geefr updated
5 years ago
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I've been trying to get the game to compile properly all week no no avail. I have tried installing 4 different linux derivatives (Mint, Lubuntu 18 and 19) to no avail. I followed the build instruction…
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### Actual behaviour
Changes to game settings are lost after user closes the game.
### Expected behaviour
The game stores changes to settings. Settings survive game updates.
### Steps to repro…
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Stepmania has been crashing lately for me and a similar error message comes up:
StepMania5.0.12 crash report (build 45e0787, 20160811 @ 00:05:39)
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Architec…
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To enter gameplay, I'm setting
```lua
function setCurrentCourse()
local course = GroupCache.courses[currentMissionNum]
GAMESTATE:SetCurrentCourse(course);
local trail = course:GetAllTrails()[1…
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I have an ITGIO perfectly recognized by my system (Lubuntu 18.04) but if i put ITGIO in InputDrivers in Stepmania.ini the game returns the warning like stated in the title and doesn't recognize the in…
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Suddenly the groove radar only stays in the middle for most simfiles, but for others it generates correctly. No idea why. I see the groove radar code hasn't been touched in 4 years, so it's kind of a …
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Right now we're shipping/including/using 3 different json libraries (JsonCpp, nlohmann json for modern c++, and rapidjson). JsonCpp was used by Stepmania already, as far as I know only for the (unused…