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### Initial Checks
- [ ] I have searched GitHub for a duplicate issue and I'm sure this is something new
- [ ] I have read and followed [the docs & demos](https://github.com/modelscope/modelscope-age…
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---
### 1. Issue or feature description
helm install nvidia-device-plugin
```
helm upgrade -i nvdp nvdp/nvidia-device-plugin --namespace nvidia-device-plugin --create-namespace --version 0.12.2…
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I want to use The composition Editor as a base brick to build a new tool : Planar Projection Texture Generator
This is a workflow showed in blender :
https://drive.google.com/file/d/1nb6Af6ehCAJbPW8…
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Hi all,
Whenever I try to run any kind of DRR generation with the main branch, I get this error:
```
CompileError: nvcc compilation of /tmp/tmpvqiw8grx/kernel.cu failed
[command: nvcc --cubin …
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Can you turn off texture filtering (want to use pixely low res textures)? Currently, if I lower the resolution of the texture, it just makes it more blury.
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Hi,
I am trying to figure out how to use custom shaders with HTerrain to use modern workflows like slope based heightmap blending instead of ancient manual texture brush painting.
I have read t…
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When i installed this mod with Forge 9.10.1.871, on vanilla Minecraft 1.6.2 it was creating a 1283: Stack Overflow. This happens on both multiplayer and singleplayer, for new and old worlds. There is …
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( for those just tuning in, this thread is a continuation of a discussion started here https://github.com/TheDuckCow/godot-road-generator/pull/177 )
Hey thanks for the detailed response. So last …
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> Unfortunately, the only tutorial available is from gazebo-classic found here: https://classic.gazebosim.org/tutorials?tut=dem&cat=build_world
> It is outdated but will hopefully get you in the …
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Hi!
I've read all the k8s docs, I've read all the local docs about plugin itself, I do understand what the nvidia-container-runtime is, I've tried deploy this device plugin, device plguin from GCP, …