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The following errors were reported by 5.7.0-dev.20241103 vs 5.6.3
[Pipeline that generated this bug](https://typescript.visualstudio.com/TypeScript/_build?definitionId=48)
[Logs for the pipeline run](…
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## Description of Issue
Minecraft crashes trying to render "Mana Pylon" from Botania
## Steps to Reproduce
1. Open creative inventory
2. Find a mana pylon
## OptiFine Version
OptiFine_1.16.1…
Wlnfr updated
4 years ago
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Hello,
thank you for this wonderful addon. After reading some of the discussion, I understood better how to use Precondition. It gave me the idea to use WFC as a better autotile feature than builtin …
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Is there going to be any Godot 4 port Any time soon?????
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Use React for menus and overlays. This is fully aware there are limitations to this sort of UI, such as the inability to pur UI *behind* the canvas, but its great for menus and things like that. Many …
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# OpenSearch Dashboards documentation gaps
This is just my take on some of the documentation gaps that we have. Would love to start a discussion on the topics and how we can address them incrementa…
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---- Minecraft Crash Report ----
// Don't do that.
Time: 18-3-10 下午1:25
Description: Ticking block entity
java.lang.NoClassDefFoundError: appeng/core/WorldSettings
at net.bdew.ae2stuff.grid.…
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**Describe the bug**
A clear and concise description of what the bug is.
the widget inspector looks so magnified
**Expected behavior**
A clear and concise description of what you expected to hap…
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Hi,
I am using a 200K utterance to train LDA. While training LDA CPU RAM getting full and the process was killed. My CPU RAM is 8GB & 2GB swap memory. How to train LDA with a large amount of data?
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I have tested this plugin before like half a year ago and it was working just fine at the time. My Godot version back then was probably 4.2.
I just retried it in Godot 4.3 and I can't create roads.…