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I'm not sure what happened. I had this mod (and many others) all working fine. Decided to start a new colony with fewer mods so disabled a bunch and restarted, now the game won't start unless I unsubs…
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Hi,
Hope you are all well !
I wanted to test your interesting work to extend its use to build and automate writing of unity native plugins. (article about how to write native plugins for unity: …
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We're struggling with model fails due to albedo>1. Sometimes they are roundoff level, but they've been as big as 1.2. If errors were at roundoff level, we could just correct the problem... but that wo…
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We are in the process of trying to figure out which json parser to use
for our unity project that will work on the web, iOS and Android. We
need something lightweight and fast and that doesn't use ref…
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## Issue Description ##
If I use intellisense to fill in an enum method parameter it does not add the class before the enum.
## Steps to Reproduce ##
Invoke intellisense to auto fill the enum…
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## Issue Description ##
Omnisharp fails to start server with spaces in the path, example ```/Users/James 1 2/.vscode/extensions/ms-dotnettools.csharp-1.23.10/.omnisharp/1.37.8/run```. Similar to htt…
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Unity, Xamarin and Mono users suffers from a historic problem with platform detection. This patch introduces definitions for all the existing platforms that .NET supports beyond .NET Core via Unity an…
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- [x] KSP Version 1.5.1
- [x] Tested in Vanilla (running only Foundries & KSPWheel with Mem Graph)
- [x] Logs attached
Running mem graph shows the mono heap allocation spiking when parts from the…
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![image](https://user-images.githubusercontent.com/133706/32504511-abd21d9c-c3e8-11e7-9a7c-15801aec5b5c.png)
```
.-/+oossssoo+/-. sntentos@optiplex-9010
`:+sssss…
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Hi @mrayy ,
I'm trying to build the .so (the static also tried the shared lib) for android but I'm getting DLLNotFound exception on static build and the shared lib is not working for ARMv7 I'm gett…