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https://youtube.com/watch?v=HZ1bPNX59_g&feature=youtu.be
Issue occurred when looking at the meteor after it passes over the horizon, then finishing the tutorial. Camera was stuck zoomed in (althou…
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donmccurdy [3:54 PM]
Ok, so, if you're on roomscale devices definitely avoid `kinematic-body`
if not, I think i would do something like this: https://github.com/donmccurdy/aframe-extras/blob/master…
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**Description:**
We are trying to implement a click event when you touch an Element. Works perfectly in desktop, but has some serious issues in mobile. We tried it with different a-components.
1st: …
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Based on the screenshots and example video, the WebVR emulator ought to emulate both eyes. Clicking the toggle VR button in an A-Frame scene goes fullscreen, instead.
Not sure if that's something a…
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Issue: NAF tracked controller example doesn't show Vive player updates when using A-frame latest version, but it does work as expected using 0.7.0 as currently in the example project.
Video recordi…
kfarr updated
6 years ago
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```
An option to use physical keyboard as controls. (Can be bound to any key).
Some devices don't all match up eg: HTC Vision WASD aren't as comfortable as
WASZ.
Would be used primarily as movem…
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I'd like to consolidate this conversation in an open thread, with the right title, in this repository. Right now it's excitingly sparking up in several places. In addition to being able to talk about …
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Add controls to move by WASD
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Attaching 3-D models to a position always in front of the camera, and moving together with the camera
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A-Frame controller experiences do not work on Oculus Browser 4.3.0+ on an Oculus Go device.
Previously, the Oculus Go controllers identified themselves as GearVR controllers. However, they are now …