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The `deploy/index.html` should be split into stand alone files that get concatenated on webpack build as it contains too many things inside it, making it kinda hard to deal with. The new files should …
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This PR https://github.com/crystal-bit/godot-game-template/pull/89 fixed the web deploy.
However this configuration should not be the default and should be opt-in: if you are deploying a web game and…
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**Bug**
Unable to load Xbox Game Pass Save Game (NMS: WORLDS)
**Step to reproduce**
Try to load NMS WORLDS save games from Xbox Game Pass
**Description**
I just bought NMS on GoG and I desper…
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As captioned, the editor is fully web-based now. It would get many benefits from the PWA way, such as more portable, open directly from Icon, and update easily. Will it? I am new to PWA and no idea ho…
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### Describe the bug
This is a web flash game released on Steam, we are developing it with the permission of the original authors, in order to gain control over the flash player, we decided to use …
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Back when all lessons had to run in a single file, it made perfect sense to hide boilerplate code. Particularly given that we couldn't guide learners to the salient part of the code like we can now.
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I have made a mod for GH:WoR and recently finished the SPRX for it. However, I have to load it manually with webMAN MOD every time. Which can be annoying. I cant find info online on how to load it via…
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Hi! Loving the app, but right now the biggest pain is having to redownload my ebooks every time I move to another device/browser.
I was wondering if it would be worth adding integration with [ODPS …
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### Main programming language
javascript
### Tutorial title
Build your own compiler web server using nodejs
Github repo :- https://github.com/mnnkhndlwl/compilerXpress
### Tutorial URL
h…
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Would be great to link to opensource games in particular as well, even if they wouldn't typically pass my curation standard. Beneficial for people learning up on gamedev.
https://github.com/Calinou…