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~~~
==> xcodebuild -project MoltenVKPackaging.xcodeproj -scheme MoltenVK Package (macOS only) build SYMROOT=build OBJROOT=build
Last 15 lines from /Volumes/Home/Hakintoch/Library/Logs/Homebrew/molte…
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What went wrong?
I've built an iOS xCodeProject on a Windows PC using Unity 5.6.0f3, virtual reality support enabled with cardboard as target. Using IL2CPP
Updated the pods to 1.40 as described in…
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Is this working with SwiftLint 0.25.0 and AppCode 2018.1?
I've followed all of the steps in the readme, and have a `.swiftlint.yml` file (with `reporter: "csv"`) at the same level as my `.xcodeproj…
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When i use my project pbxproj.file
it will take a very long time to save it.
Can you fix it?
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I was just trying out basics- running Xcode9- when I calll project.save(), my pbxproj size becomes 0 bytes, making it unusable.
```
from pbxproj import XcodeProject
project = XcodeProject.lo…
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# Report
## What did you do?
Run `pod install` on a project with custom build configurations.
## What did you expect to happen?
Appropriate custom build configurations to be generated in the P…
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`
In file included from ./node_modules/lottie-react-native/lib/ios/LottieReactNative/LottieContainerView.m:9:
In file included from ./node_modules/lottie-react-native/lib/ios/LottieReactNative/Lotti…
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Traceback:
```
iMac:package justbilt$ python test.py
Traceback (most recent call last):
File "test.py", line 6, in
from pbxproj import XcodeProject
File "/Library/Python/2.7/site-packag…
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Undefined symbols for architecture x86_64:
"std::terminate()", referenced from:
___clang_call_terminate in libReact.a(RCTJSCExecutor.o)
"___cxa_begin_catch", referenced from:
___clang_…
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After installing AudioKit 4.2.3 via Cocoapods, everything worked fine excepted I receive several Dsymutil Warnings when my build configuration is set to Release but not when my build is set to Debug.
…