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SpriteFonts failing to load in iOS:
`File.spriteFont` is default SpriteFont file generated by MGCB editor.
`Content.mgcb` entry:
```
#begin File.spritefont
/importer:FontDescriptionImpo…
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### Disclaimers
- [X] I have searched the issue tracker to check if the issue has already been reported.
- [X] My issue happened while using mods.
### What happened?
Approaching ruins on "Scan Ruin…
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With the basic implemention set up, I get the following error upon trying to draw anything within the ImGuiRenderer.BeginLayout:
``Unhandled exception. System.MissingMethodException: Method not found…
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### Disclaimers
- [X] I have searched the issue tracker to check if the issue has already been reported.
- [X] My issue happened while using mods.
### What happened?
I opened Alien_Chasm3, I saved …
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### Description
I've already checked a few things, unfortunately none of them work.
First, I uploaded the server version compiled on VPS Linux.
I launched it and tried to log in through the clien…
cydyn updated
11 months ago
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### Disclaimers
- [X] I have searched the issue tracker to check if the issue has already been reported.
- [ ] My issue happened while using mods.
### What happened?
The game crashes if there's cor…
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I just run the example project deploy into my Android Device which runing Android 9.0(API 28), but the fnt file can not be loaded, it tells me that:
**Microsoft.Xna.Framework.Content.ContentLoadExc…
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# Compatibility Report
- Name of the game with compatibility issues: Terraria
- Steam AppID of the game: 105600
## System Information
- GPU: NVIDIA GeForce GTX 1650
- Video driver version: NVID…
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### Disclaimers
- [X] I have searched the issue tracker to check if the issue has already been reported.
- [ ] My issue happened while using mods.
### What happened?
Game crashes when trying…
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Final Fantasy 14's installer (after Steam does it's own installing) doesn't have any fonts its seems, favoring [] over actual characters. Even the numbers, so its not that its trying to display Japane…
nstgc updated
3 months ago