-
```
What steps will reproduce the problem?
1. going online (ad hoc or infrastracture) in game
2. disable all plugins
What is the expected output? What do you see instead?
the game freezes and then sh…
-
```
I cannot find a way to initiate an ad-hoc network from the iphone. The
iphone can join pre-existing ad-hoc networks, but can't seem to create one.
Usage example: Two iphones next to each other,…
-
```
I cannot find a way to initiate an ad-hoc network from the iphone. The
iphone can join pre-existing ad-hoc networks, but can't seem to create one.
Usage example: Two iphones next to each other,…
-
```
What steps will reproduce the problem?
1. going online (ad hoc or infrastracture) in game
2. disable all plugins
What is the expected output? What do you see instead?
the game freezes and then sh…
-
```
I cannot find a way to initiate an ad-hoc network from the iphone. The
iphone can join pre-existing ad-hoc networks, but can't seem to create one.
Usage example: Two iphones next to each other,…
-
```
I cannot find a way to initiate an ad-hoc network from the iphone. The
iphone can join pre-existing ad-hoc networks, but can't seem to create one.
Usage example: Two iphones next to each other,…
-
```
I cannot find a way to initiate an ad-hoc network from the iphone. The
iphone can join pre-existing ad-hoc networks, but can't seem to create one.
Usage example: Two iphones next to each other,…
-
```
I cannot find a way to initiate an ad-hoc network from the iphone. The
iphone can join pre-existing ad-hoc networks, but can't seem to create one.
Usage example: Two iphones next to each other,…
-
```
I cannot find a way to initiate an ad-hoc network from the iphone. The
iphone can join pre-existing ad-hoc networks, but can't seem to create one.
Usage example: Two iphones next to each other,…
-
It is proposed that plugins whose stability level is "experimental" be allowed to follow their own release schedule, with releases going to production as soon as they are ready.
There are a few cha…