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Show how to load a model using assimp, which we are probably going to abstract away already, and not show raw at first
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**Is your feature request related to a problem? Please describe.**
It probably is already on the planned list so I'm just putting it here too
**Describe the solution you'd like**
Assimp object i…
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I have a question about the vertex and normal conversion happening in `MeshImporter.cs`: the conversion that happens negates the X coordinate and maintains the Y and Z coordinates. Why is this the cas…
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Open Asset Import Library is a Open Source library designed to load various 3d file formats and convert them into a shared, in-memory format. It supports more than 40 file formats for import and a gro…
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std::cout is used a lot of places, can we swap it out for our own assimp::debug assimp::info assimp::error etc.
Might be a useful expansion to save us changing cout's over in future?
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Last login: Tue Feb 12 14:46:29 on ttys001
/Users/jako/dart/webgl_game/bin/tools/assimp/osx/assimp ; exit;
MyMac:~ jako$ /Users/jako/dart/webgl_game/bin/tools/assimp/osx/assimp ; exit;
dyld: Library n…
pjako updated
11 years ago
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**Describe the technical debt**
Assimp Rust is not currently usable, as it does not actually interface with C++, and is mostly a scaffold.
What did exist seems to be half-baked.
**Better solution…
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```
What steps will reproduce the problem?
1. update to latest version 180
2. build with python scons.py
3. see build error in assimp:
/maratis/3rdparty/assimp/code/DefaultIOSystem.cpp: In function ‘v…
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When importing glTF files, they appear rotated 90 degrees clockwise from above, about Trenchbroom's vertical axis.
![image](https://github.com/TrenchBroom/TrenchBroom/assets/3107032/eac20d64-0f9e-4c…
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**Describe the bug**
While importing the "sphereBlendShapeAnimation.fbx" model from https://github.com/assimp/assimp-mdb/blob/master/model-db/fbx/sphere_blend_shape_animation/sphereBlendShapeAnimatio…