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**Describe the bug**
I've installed the addon according to instructions, I think, and can start cascadeur from blender via the addon.
But when I try to export a scene to cascadeur I get this error …
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Not an issue, just keeping you informed that Caliscope calibration files are now natively supported in [Pose2Sim](https://github.com/perfanalytics/pose2sim) and in the [Pose2Sim_Blender](https://githu…
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After exporting my rig and animations with ogre exporter and importing them back with ogre importer in blender here is how my skeleton looks like
![S](https://user-images.githubusercontent.com/370…
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## Description
When playing a shape-key animation on a model that has rigged bones the model disappears.
I would expect you can play a bone animation and a shape-key animation at the same time.
For…
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When I use a 'Rigacar' addon in blender 3.6.1, I followed the direction as the tutorials.
But when I add [Armature / Car(deformation) Rig] , I only get one big body-bone unlike the tutorials.
It …
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After exporting a custom creature with animation set from Blender using this addon, neither Construction Set or Nifscope can read the file.
Construction set: Invalid NIF file directory.
Nifscope: T…
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![prtscr-capture_76](https://user-images.githubusercontent.com/3952687/30891793-85b717ce-a378-11e7-9db7-fc315884ae52.png)
This is an update of my study of real time Face Capture in Blender.
Basi…
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1. Import character from .fbx file previously exported from blender to Unity
2. Rigify it
3. Parent other armature to rigified character
4. Try to export animation
5. Export fails
Example/Use c…
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EXPLANATION
My project is editing standard NPC heads, they are placed into a new custom directory, then i edit the app files of certain "classes" of NPCs to use these heads, the aim is to create cu…
gEKTg updated
1 month ago
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whenever I import avatars, I get errors and I can't import accessories either