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- [ ] Add image preset prompts to get good results, [reference](https://github.com/carson-katri/dream-textures)
- [ ] Automatic image upscaling, see [video2x](https://github.com/k4yt3x/video2x/) lossâĶ
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### Is your feature request related to a problem?
Users coming from other programs will be familiar with different keybindings. To this end, when using Cura it's often surprising and unexpected when âĶ
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The current label fragment for 'cinema4d' errors with:
```
2023-07-14 10:10:41 : INFO : cinema4d : Team ID matching: 4ZY22YGXQG (expected: 4ZY22YGXQG )
2023-07-14 10:10:41 : INFO : cinema4d : IâĶ
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Make a keyframe for each ingame campath keyframe
It's fine to be inaccurate from ingame to c4d since you modify anyways
and you should be able to add new ingame campath keyframes inside C4D
For eâĶ
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Hi.
A pretty common task in motion graphics is to create seamlessly looping animations (for example for social media posts, that play seamlessly forever or event visuals, etc.). Would it therefor bâĶ
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Hello,
I'm trying to export the models of 'metin2' (2004), using your project.
It seems to work well for the meshes, but when I try to export the animations using 'Single File' mode I get an errorâĶ
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I try to load material settings from mtl file and got error:
> Validating Materials: Validating material: Jsonnet Error: [1]: STATIC ERROR: proc.mtl:1:106: unexpected: ";" while parsing terminal
âĶ
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### Blender
- Blender āļāļ·āļ āļāļāļāļāđāđāļ§āļĢāđāđāļŠāļĢāļĩ āļŠāļģāļŦāļĢāļąāļāļāļēāļāļāļāļĄāļāļīāļ§āđāļāļāļĢāđāļāļĢāļēāļāļīāļāļŠāļēāļĄāļĄāļīāļāļī āļŠāļēāļĄāļēāļĢāļāđāļāđāļŠāļĢāđāļēāļ āđāļĄāđāļāļĨāļŠāļēāļĄāļĄāļīāļāļī, āļāļĨāļĩāđ UV , āļāļģāļāļ·āđāļāļāļīāļ§ (Texture), āļāļąāļāļāļēāļĢāļāļēāļĢāđāļāļĨāļ·āđāļāļāđāļŦāļ§āđāļāļāđāļāđāļāļĢāļ°āļāļđāļ, āļāļģāļĨāļāļāļāļēāļĢāđāļŦāļĨāļāļāļāļāđāļģ, āļāļģāļĨāļāļāļāļīāļ§āļŦāļāļąāļ,âĶ