-
```
What steps will reproduce the problem?
1. get `edge`, an instance of
CGAL.CGAL_Mesh_2.Mesh_2_Constrained_Delaunay_triangulation_plus_2_Edge
2. try to unpack `edge` : fh, i = edge
What is the ex…
-
```
What steps will reproduce the problem?
1. get `edge`, an instance of
CGAL.CGAL_Mesh_2.Mesh_2_Constrained_Delaunay_triangulation_plus_2_Edge
2. try to unpack `edge` : fh, i = edge
What is the ex…
-
```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…
-
```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…
-
```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…
-
```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…
-
```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…
-
```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…
-
```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…
-
```
C# version. shape cut out of a terrain mesh (lots of interior points, on an
approximately square-gridded mesh, distorted by a geographical projection
remapping).
Seeing some visual glitches, exa…