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Dear authors of VideoLLaMA2,
Thanks for the great work. We tried to reproduce your results on vllava datasets using the latest version of the code. However, we observe a large discrepancy in the thre…
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## Problem
As mentioned by @kjuulh and others, modules are powerful, but they have a steep learning curve. Going "from zero to first module" is major source of friction for adopting Dagger.
## S…
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Email:
https://mail.google.com/mail/u/0/#inbox/KtbxLxglpmsDTVTzzsRrTXlhbZSDGJfnNV
2024 Tesla Model Y AWD:
# Quick summary:
Tesla range loss with lift kit: 7.2% avg. when averaged over mo…
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### Problem Description
A player's speed of progression towards endgame is only limited by their knowledge of the game, with the right strategies you can go from distant farm world boy #83839537208…
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### Intro
Timeout restrictions on Tron have previously prevented the ability to deploy certain zkSNARK-based applications. This issue has been identified in the past and the root problem has not …
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```
I've noticed, when I run a query, that it's doing a full entity fetch, even if
L2 caching is enabled. This seems to negate any benefit of having the L2 cache
enabled in the first place - the que…
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Having just downloaded emhass as an addin under HAOS, now is the best time to note the difficulties I found with getting started. These are little details in what looks like an important tool for impr…
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Hello, I appreciate your wonderful work.
I tried to rerun your ```savi``` experiments following the [usage](https://github.com/facebookresearch/sound-spaces/tree/master/ss_baselines/savi#usage) you…
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After a few iterations on both cryptographic primitives and language designs, biscuit is in a phase of iterative improvements.
Biscuit is used in production in several places, the rust implementati…
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After looking into game AI systems I stumbled upon GOAP which a planning system used in games like F.E.A.R, [Tomb Raider] (2013), and more which is generic enough to be part of a game engine framework…