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A common animation technique used to draw attention to an item is a Spring Curve. It adds more _liveliness._
There's an excellent example of them in [Framer Classic](https://classic.framerbook.com/…
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Cubic Bézier curves provide `unit_quarter_circle()` and `unit_circle()`.
Quadratic Bézier curves should provide `unit_eighth_circle()` and `unit_circle()` as well.
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It would be nice to be able to define custom cubic bezier curves as easing
curves. Creating them from Unity's AniationCurve is not quite easy. I would
like to be able to specify the curve with o…
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```
It would be nice to be able to define custom cubic bezier curves as easing
curves. Creating them from Unity's AniationCurve is not quite easy. I would
like to be able to specify the curve with o…
-
```
It would be nice to be able to define custom cubic bezier curves as easing
curves. Creating them from Unity's AniationCurve is not quite easy. I would
like to be able to specify the curve with o…
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### What is the issue with the answer?
I spotted two problems in the answer to this question.
1. One of the paragraphs in the answer says:
> By default, CSS provides a set of predefined easin…
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```
It would be nice to be able to define custom cubic bezier curves as easing
curves. Creating them from Unity's AniationCurve is not quite easy. I would
like to be able to specify the curve with o…
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Hello, I am trying to expand upon DOTween pro so that I am able to edit and view the bezier paths that I create. A good way to do this I think is to use Handles.DrawBezier. Unfortunately I am having s…
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Hey @jonathanzong 👋
Is it possible to add more Easing options like: Cubic Bezier, Elastic, Bounce & ...?
Also In Custom Curve option I'm only able to change Incoming/Outgoing Velocity which doesn'…