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Save game with fully recharged and switched off flashlight, quit HL, launch HL, load that saved game and look at the flashlight indicator. It says depleted, but it's recharged if you activate it.
Pro…
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Whenever i click at empty space on "desktop" (wallpaper/video) previous icon is highlighted (outlined with border).
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System Information
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Time of this report: …
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Hi! Thank you for your nice DirectX11 tutorials. I'm now traceing it in VisualStudio 2022. As title says, The `study-code/directx11/0017_String/main.cpp` around line 646-647, `g_fontText.push_back(&F…
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# System Information
Host System
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Windows 11 Version : Windows 11 Pro 64-bit 23J2 (OS Build 22631.2861)
Process…
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**Describe the bug**
After injecting the latest release version of UEVR (Beta 1.02) into the Marvel's Midnight Suns process, the game will crash/quit to the desktop after 5 or more minutes of activ…
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HLSL uses Root Signatures to specify the table of resources and other binding elements. In DirectX 12+ root signatures can be specified in HLSL source files using the `[RootSignature(...)]` attribute …
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Live-streaming video, alpha and audio (Viewport, Cinecam, 360 Camera) via RTMP/ RTSP/ SRT/ NDI/ Spout/ Virtual Webcam plus direct display and window capture. Instant media I/O with OBS/VMIX/YouTube/ T…
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I am using an app called spotiflyer (https://github.com/Shabinder/SpotiFlyer) on my desktop but for some reason the app doesn't load any visual content (in a region cursor changes to I-cursor). Develo…
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A modded GameCube can barely manage to run most N64 games at 20 FPS, if at all. Imagine how cool it would be if we could recompile N64 games to native GameCube games for playing on a modded GameCube. …
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Issue: DarkGDK U7.4 source code uses several deprecated(and now removed) parts
of the DirectX SDK. I am unable and unwilling to recode DarkGDK to be *at
least* compatible with a 2009 version of …