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### Description
When using FirebaseFirestore.DefaultInstance.Collection().Listen(), the function works as expected in the Unity Editor. However, when I launch the built .app or run it through Xcode…
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### [REQUIRED] Environment info
**firebase-tools:** 13.15.2
**Platform:** Windows
### [REQUIRED] Test case
Try to deploy Cloud Functions V2 (mix between callables, http…
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Bug in Distributed counters extension.
The firebase log shows this message :
The request was aborted because there was no available instance. Additional troubleshooting documentation can be found…
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### How to reproduce these conditions
**Sample name or URL where you found the bug**
**Failing Function code used (including require/import commands at the top)**
**Steps to set up and re…
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### Which sample?
https://github.com/firebase/functions-samples/blob/main/stripe/README.md
### What is the issue with this sample's docs?
Broken link to the example app,
https://cloud-functi…
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### Description
App crashes randomly while receiving updates from Firestore and app is in foreground. Frequently observed on iPhone SE (2nd generation).
Also attaching stacktrace from Crashlytics:…
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### Describe your environment
* Operating System version: OSX (and in the cloud environment)
* Firebase SDK version: ^11.11.0
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Using the skia-canvas library locally works perfectly fine for me, however I am constantly running into this issue when I use the library within a Firebase cloud function.
I am on Node 16 and h…
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Hola Miguel, te comento que estoy tratando de usar tu paquete, pero obtengo el siguiente error al tratar de compilar mi cloud function:
```
Error [ERR_REQUIRE_ESM]: require() of ES Module /Users/jos…