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Hi @Kismuz
I need your help to clarify a few questions:
1. Currently, Unreal Stacked LSTM Strat 4_11 has better performance on actual FOREX prices than A3C Random, so just out of curiosity, I tried…
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Sorry to spam you all with multiple issues, but is there any usage documentation associated with your s2cnn package? In particular, I'm curious when to use the different grid types and convolution typ…
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Hey everyone,
in light of the current hype about filter methods: Have you ever considered using a recurrent neural network for filtering gyro traces? I think it could work really well and I would als…
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In a recent GalSim script I wrote, I was drawing both stars and galaxies onto an image, and the way this currently works in GalSim, you need to handle them differently, since for the stars, you don't …
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Not quite an issue but a question I have on the code: where is the gaussian smoothing implemented? My guess is the Phi filter, but that doesn't look like a gaussian filter. What am I missing?
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@Maratyszcza can you give me some hint about: in which cases nnpack may have a better performance compared with im2col+sgemm using openblas/eigen on armv7 cpu? I also got the similar result as [@conan…
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At the moment, convolve and convolve_fft have slightly different behaviors - for instance:
- convolve_fft does not interpolate NaNs by default
- convolve_fft treats Inf values as NaNs, but convolve do…
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I am having trouble with drawing the tails of very bright galaxies. The code below draws an actual galaxy from the LSST simulation catalog down to a pixel S/N cut of 0.1, producing this image (with lo…
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For some Euclid simulations, the group at Oxford (Lance Miller, Niraj Welikala) has been building 3D bulge+disk galaxies. The bulge can be represented by GalSim already, but the 3D disk cannot be. T…
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I have just recently discovered xrayutilities, and find it an exceedingly nice package for many purposes.
I do extensive powder diffraction work, and would like to integrate some extra features w…