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VSync can cause a very significant performance drop, It was already discussed here: https://github.com/TheGameCreators/GameGuruRepo/issues/4478
For me the difference is also huge:
![Screenshot_1](…
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The common animation unit is fps and engines games too. Is it possible to think about it for the roadmap ? To have Milliseconds and Fps units ?
Thanks a lot.
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At the moment all logs are piped to the console, which is ok, but if you aren't looking for them then you might not see them. Might be good to revisit the IndigoLogger and have it render to an in game…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Game Version
4.11.4
### Describe the bug
There seems to be no FPS cap option.
This leads to extremely high …
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### Describe the bug?
We have a headless that has the `SessionAccessLevel` set to Contacts+ ("FriendsOfFriends" in the config) and hidden with a `customSessionId` set. We've not been able to use pr…
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Hi
i tried runing the new fps_game example but the game is realy slow in loading time and runing fps
it shows 5 and sometimes 2 fps , i have an old gpu Nvidia geforce gt-610 but the example is not…
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Hi again,
Just discovered this awesome sourceport today so I am like crazy trying to make it work as I like! :)
What's the current engine top framerate? I know many DOS games where 35 FPS (as in…
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Hello all and thank you for keeping this game up to date. Since my latest hardware upgrade, I noted that Unreal Gold has become choppy and unplayable. I have the same issue with both 226 and 227k11 ve…
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### Describe the bug?
Installing a locomotion module onto a user, deleting the locomotion module, and then attempting to re-install and switch to that same locomotion module instantly crashes the c…
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