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Freepipe work only with opentrack 2.3 , on newer version it doesnt. But if you open steam vr tracking will stop
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Freepipe работает только с opentrack версии 2.3, на версиях новее он просто не зара…
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This error only happens in the Console version (v1.11.731.0 compiled with VisualStudio 2019) running on Windows 10v1903.
When run under the GUI, it works fine. I've had no other issues with the …
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Hey,
Are you interested in using opentrack/facetracknoir protocols, filters and trackers?
The code an easily be adapted (by me) to work without any kind of GUI, and with C API in order to get rid of…
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Hello,
I'm trying to use this with my Xbox 360 gamepad and it is not responding to any button. Is this a bug or only Vive controls are supported?
Sp4iK updated
7 years ago
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Currently all data from the Nunchuck is done using the Wiimote as a communication bridge and using FreePIE to handle the data received. While this is a workable solution, it still makes the stack some…
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```
What steps will reproduce the problem?
1. Instance a new Lua class and execute DoString with a infinite loop script
like while (true) do end
2. Call lua.Close() to end the DoString method
3. run …
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I cannot use a gearvr controller and a daydreamcontroller at the same time.
It seems that the system does not differentiate the controller ids (i tried multiple id numbers and nothing changes: only …
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I'm using FreePIE to get gyroscope data from my phone. The raw data looks good and is as I expect it, however the game data seems to be an incorrect mapping. See this demonstration:
![opentrack](ht…
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I have not checked if the C# SDK has the support yet, but here is a demo written in C
http://sourceforge.net/p/vjoystick/code/HEAD/tree/branches/Incompatible/ForceFB/apps/FfbMon/FfbMon.cpp
http://vjo…
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```
What steps will reproduce the problem?
1. Instance a new Lua class and execute DoString with a infinite loop script
like while (true) do end
2. Call lua.Close() to end the DoString method
3. run …