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I'm currently using gameyob on a DSi (not xl) and scaling is very ugly. Writing are ruined and so on, even with scaling filter on. Is there a solution or is it a problem of the screen?
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```
I made this icon to better match the iPhone's default icon set.
```
Original issue reported on code.google.com by `nickbwh...@gmail.com` on 8 Aug 2007 at 6:07
Attachments:
- [icon.png](https://s…
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```
I made this icon to better match the iPhone's default icon set.
```
Original issue reported on code.google.com by `nickbwh...@gmail.com` on 8 Aug 2007 at 6:07
Attachments:
- [icon.png](https://s…
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Pixel Processing Unit (PPU) and pipeline to rendering via minifb.
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Don't know if it belongs, but I noticed there's no mention of the 'vasm' C compiler, which can target the GameBoy: http://sun.hasenbraten.de/vasm/
Described at:
* http://www.compilers.de/vasm.ht…
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## Issue summary
I tried to integrate PSX emulator in gym-retro doing the following steps:
- Add libretro emulator github repo as submodule inside `repo-root/cores/`
- Add submodule in repo…
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The same thing happens in both games (same game, different name ?) when entering the game screens, games work fine for several seconds, then corrupted graphics begin to appear, until the games freeze …
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As with the previous testing for #288 this will include all (E) games.
Tested on build fbf2c91. (m64p 2022.08.9)
System Specs:
AMD 5600x CPU @ 4.0GHz OC
Powercolor Red Devil 6800XT 16GB GPU
3…
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Hi guys! Just some stream of thoughts about how to proceed:
We need to define all the components used by the emulator. The cool fact of Gameboy is that it has different components, so we can divide…
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```
VBA doesn't record a video in 60fps exactly. Sometimes, a frame is
duplicated, or over 1/60 seconds of audio samples are generated per frame.
As a result, a video/audio length becomes somewhat lon…