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Would this be possible? or if not a feature that you could merge, then how should i go about editing extension.js to achieve this functionality locally?
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Hello there! I have a question about running Mega Hack v7 under Linux. Previously I used Mega Hack v6 on my Fedora installation, and it worked perfectly. This Issue on GitHub helped me with installing…
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Would be nice if unpaved (surface=unpaved/gravel/ground/etc etc) roads were rendered a bit differently from paved (paved/asphalt/cobblestone/etc). Perhaps brown casing?
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for example, if I disable hitboxes, No Death Effect, and speedhack at the same time, it crashes.
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https://user-images.githubusercontent.com/60493629/148162406-155b5c3c-839d-4fa0-8590-a512f10bdcdc.mp4
If you click on the Geometry Dash icon in the taskbar, it won't open up just like all other tab…
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I was thinking maybe an option to allow you to revert to the original pulse patterns while using speedhack as when using very low speed it tends to pulse so much more than originally.
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I use BlueStacks because the Steam version of Geometry Dash doesn't work correctly on my PC. Is there a way to use MegaHack V7 Pro or MegaHack v5 with BlueStacks?
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**Continued in #7202, most of the information below is purely historical.**
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~~The next Qt release after 5.15 will be Qt 6. The [initial schedule](https://lists.qt-project.org/pipermail/devel…
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When I hack my Geometry Dash with Cheat Engine to change the song to 0, "00: Practice: Stay Inside Me" appears. It is impossible to select it in GDBrowser, though.
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I have a package that uses vispy as a dependency, that I'm trying to set up inside a new docker container. When I build and start the container via docker_compose, I'm getting errors related to missi…