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Hi, i'm using Play Games Plugin version 0.10.12 on Unity version 2020.3.2f1.
I use cloud load / save feature, and I have this warnings everytime I save or load a game from cloud.
```
AndroidJNYHe…
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I've gotten some crash reports like this:
```
java.lang.RuntimeException:
at android.app.ActivityThread.deliverResults (ActivityThread.java:4461)
at android.app.ActivityThread.handleSendResul…
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Since I'm working with Daydream, I currently rely on my silent authentication failing if the plugin needs to present the user with an interaction/popup, where I can then transition into a state where …
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Android 6.0.1 with GPGS 0.9.36 and Unity 5.5.3f1.
When performing a ILeaderboard.LoadScores() operation with a *range* filter, the incorrect ranks are returned. It seems this part of the standard U…
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Hi,
I had to deliver a new version of my app, of course now with 64 bit support. I had to change only a tiny piece not even related to startup, however on a Huawei Mate 20 Lite with Android 9 some …
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When I try to login I get the follwoing Error and advice:
```
ERROR in Login
Sorry, your account is already established with a PGP public key, but this
utility cannot access the corresponding…
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Create a dialogue which asks for the private key passphrase if its needed to access the key otherwise the encryption won't work (see log output).
Three things have to be done.
- GPG.prototype.signEnc…
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The module works, I sign-in, submit and retrieve leaderboard score successfully. Yet, sign-in and is_player_connected callbacks don't work. I've tried some simple _print("something")_ statements and n…
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hi, it's not mentioned anywhere and me as a total haxe noob have no idea how to do it.
maybe @:luaRequire('...') or something?
thanks
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08-08 15:06:50.971: E/GamesNativeSDK(4247): Could not register one or more required Java classes.
08-08 15:06:50.975: E/Unity(4247): InvalidOperationException: There was an error creating a GameServi…