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When using this Combination - Blender crashes immediately after going to interactive view or hitting render - empty scene just default cube. Prorender 3.5 was working mostly fine - i suspect this has …
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Given that you like to support ALL THE COMPUTERS, I am making a feature request for an Apple [MPS](https://developer.apple.com/documentation/metalperformanceshaders) backend, since Apple refuses to do…
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Shall we discuss our ideas?
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### Is your feature request related to a problem? Please describe
It appears that by default for CUDA compilation w/ NVCC in CE now shows *host* code and that the GPU PTX/SASS is shown in the new "de…
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Hello guys..
How do I add HIP support to an existing cmake project.
I followed this issue [#231](https://github.com/ROCm-Developer-Tools/HIP/issues/231) and had tried 4 approaches, but only one appr…
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@saudet Hi buddy,
it just came to my head in last few weeks what about merging cuda and opencl stuff here with work of guys from Jcuda and Jopencl projects. I understand there are some fundamental di…
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### 🐛 Describe the bug
I am not gona typed here all things but I am gona summary before I gave link of I opened on other issues or discussions on github
I tried my gfx906 Radeon VII card with webui …
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# Quantified with the Yolov5 model, the MAP@0.5 is high(around 0.47), but the detection results are outrageous and unexpected
These days I have tried to do some quantification with yolov5_nano by …
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Hi,
This is more feedback than anything else.
This repo is rather confusing way about working. Why can't AMD just work just directly and exclusively upstream into mainline in a incremental way rathe…
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### 🐛 Describe the bug
We have a custom kernel with the following schema
```
custom_func(Tensor input, Tensor weight, Tensor(a!) workspace) -> Tensor
```
here `workspace` is a scratch space t…