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There is a problem with `Monster::GetPluralName` for which I don't see a good fix. Right now it uses `_n( )` which is incompatible with `Monster::GetName` and `Monster::GetMultiName` which use `_( )`.…
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In the original HoMM2/HoMM3 defeating monsters in a town always yields 500 EXP + EXP equal to monster HP. In fheroes2 it gives only the monster HP.
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### Your question
When I start the game, I hear two tunes, one on top of the other - the usual background midi music and some awful pipes on top. Is it possible to turn off these nightmarish pipes? T…
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Hello! I'm a huge HoMM fan and I'm a coder, on macOS Big Sur.
I'm looking into starting the game, `make` runs successfully and when I start the app I see the very much _expected_ error regarding m…
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In fheroes2, some objects do not have the same passability as in the original game.
In original game:
![Passability objets H2 01](https://user-images.githubusercontent.com/43583994/95658627-2608…
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### Preliminary checks
- [X] I've checked that there aren't [**other open issues**](https://github.com/ihhub/fheroes2/issues?q=is%3Aissue) on the same topic.
### Describe the problem requiring a sol…
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### Preliminary checks
- [X] I've checked that there aren't [**other open issues**](https://github.com/ihhub/fheroes2/issues?q=is%3Aissue) on the same topic.
- [X] I've checked that this issue is …
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1. Go to your castle.
2. Note how much gold you have.
3. Buy a building or some troops.
4. Notice that the gold amount in the bottom right corner did not change.
5. It is the same for other re…
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IIRC it was in $HOME/.local/share/fheroes2 before, which would be a better folder to write the config/savegame/map files to
The problem is, it reads the fheroes.cfg from the game base folder, but s…
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I have Seg Fault on OS X in the Price of Loyalty Map 10... In the start of the game if Kalindra attacks Corlagon and lightning bolts the Champions the same segfault after the victory screen.
Attach…